Carla Diana is a hybrid designer keenly focused on realizing new visions for smart objects and the Internet of Things. In her studio she works on future-specting projects in areas such as domestic robots, wearable devices and sentient kitchen appliances, combining experience in industrial and interaction design to create solutions that bridge the gap between the physical and the digital. In addition to her professional design work, Carla is a faculty member in the University of Pennsylvania’s Integrated Product Design Program where she developed the first courses focused on designing smart objects. From 2002 to 2007 she was Professor of Interactive Design at the Savannah College of Art and Design, where she co-wrote the College’s first Interactive Design program and developed Physical Computing courses and a Physical Computing lab. Her seminal article, “Talking, Walking Objects,” appeared on the cover of the New York Times Sunday Review in January 2013, and is a good representation of her view of our robotic future. She is the author of the first children’s book about the future of 3D printing and design, LEO the Maker Prince, published by Maker Media. Carla holds an MFA in Design from Cranbrook Academy of Art and a Bachelors in Mechanical Engineering from The Cooper Union.
Giles co-founded cxpartners in 2004. Since then, it has grown to one of the world’s leading independent experience design consultancies working on next generation experience design and generating hundreds of millions of dollars of revenue for companies such as Marriott, eBay and AXA. His book, Simple and Usable, has sold tens of thousands of copies in Europe and North America and has been translated into Chinese and Korean. Giles is former president of the UPA, co-chair of IA Summit, and UX Awards judge. Additionally, he has worked with the British Standards Institute in developing standards for web accessibility.
John Maeda is an American executive spearheading a new convergence across the design + technology industries. He recently joined Automattic as Global Head of Computational Design + Inclusion, and previously served as Design Partner at Kleiner Perkins Caufield & Byers (KPCB), a world-leading venture capital firm. An internationally recognized speaker and author, his books include The Laws of Simplicity, Creative Code and Redesigning Leadership. He holds degrees in Electrical Engineering + Computer Science from MIT, an MBA from Arizona State U, and a PhD from University of Tsukuba in Japan. Maeda can be found on Twitter discussing technology, business and design at @johnmaeda, one of TIME Magazine’s 140 Best Twitter Feeds.
Mike Kuniavsky leads user-experience design in the Innovation Services Group at PARC, a Xerox company. A 20-year veteran of digital product development, Mike designs products, business processes, and services at the leading edge of technological change. Prior to PARC, Mike cofounded several successful UX-centered companies, including ThingM, which designs and manufactures ubiquitous computing and Internet of Things products, and Adaptive Path, a well-known design consultancy. He has worked with top technology companies—including Samsung, Sony, Nokia, Whirlpool, and Qualcomm—to design new products, guide product strategy, and create user-centered design and development cultures. Mike is the author of Observing the User Experience: A Practitioner’s Guide to User Research and Smart Things: Ubiquitous Computing User Experience Design.
Liza Kindred, the founder of Third Wave Fashion, has been writing frequently and speaking globally for many years. She is considered the top expert on fashion tech–and she’s literally wrote the book on the future of commerce, as well as a second book about designing for wearables and connected devices. Audiences love to hear her speak; she’s been called “inspiring” and “courageous”, as well as “fabulous and informative”. She has spoken at, keynoted for, and moderated panels at nearly 100 conferences and events.
Christopher is the Global Design Practice Manager for the Travel and Transportation sector with IBM, bringing IBM Design goodness to his vertical. He also teaches, speaks about, and evangelizes design internationally. His spidey-sense goes off semi-randomly, leading him to investigate and speak about a range of things from interactive narrative to ethnographic user research, interaction design to generative randomness, and designing for the future. He is co-author of Make It So: Interaction Design Lessons from Science Fiction (Rosenfeld Media, 2012), co-author of About Face: The Essentials of Interaction Design, 4th Edition (Wiley, 2015), keeper of the blog scifiinterfaces.com, and author of Designing Agentive Technology: AI That Works for People (Rosenfeld Media, 2017) He is currently contemplating books about meaning machines and interfaces that improve their users.